cs221_l1
reflex-based model
e.g. linear classifiers deep neural networks
Fully feed-forward(no backtracking), no reasoning about what was going on
state-based model
e.g. 在下国际象棋的时候 白棋怎么走下一步,这种需要一定的推理的玩意儿
Search problem
Markov decision processes
Adversarial games
Variable-based models
Constraint satisfaction problems: hard constraints(e.g. sudoku, scheduling) Bayesian networks: soft dependencies(e.g. tracking cars from sensors)